Guild About Us + guild pages
v0.1.1643 Jul 19, 2026
Guilds get a public About Us and website pages.
- Added a public “About Us” blurb for guilds, set by the leader.
- Added public guild profile pages on the website with roster, holdings, and standings.
- Changed guild names on the leaderboards to link to their guild page.
- Changed the guild MOTD to be private to members.
Pilot rank next-rank hint
v0.1.1637 Jul 19, 2026
See the XP to your next pilot rank.
- Added a “next rank” line under Pilot Rank showing the XP left to level up.
Objective tick-boxes
v0.1.1634 Jul 19, 2026
Objectives get real tick-boxes.
- Replaced the ”[ ]” text in objective lists with a drawn tick-box that checks off when a step is done.
- Changed chat channel tabs to light up the active tab instead of bracketing its label.
Nerf: seam bosses
v0.1.1631 Jul 19, 2026
Seam bosses carry weaker weapons.
- Reduced seam boss firepower.
Added active-event readout
v0.1.1629 Jul 19, 2026
See enemies remaining in a Void seam.
- Added a top-left readout that shows enemies remaining while you’re in a Void seam.
- Changed the same readout to double as a world and zone boss indicator.
- Fixed ship nametags floating over the hull so they now sit above the ship at any zoom.
Changed: sealed seam markers
v0.1.1626 Jul 19, 2026
Off-screen sealed seams now show in red.
- Changed the off-screen edge marker for a sealed seam gate to red.
Fix: seam bosses hit too hard
v0.1.1623 Jul 19, 2026
Seam bosses no longer one-shot geared pilots.
- Capped seam boss power so shallow and mid seam champions no longer one-shot appropriately-geared pilots.
Added target filters
v0.1.1621 Jul 19, 2026
Filter Tab to lock only enemies, rocks, or gates.
- Added a target filter to cycle Tab between enemies, ships, stations, gates, asteroids, wrecks, and planets.
- Added a clickable filter readout to the target-lock panel.
- Added a Dynamic and Rigid targeting toggle in Settings.
Hunt mission enemies where they roam
v0.1.1617 Jul 18, 2026
Hunt mission enemies where they roam.
- Changed storyline and contract fights to send you hunting enemies out in the world.
- Changed those objectives to mark the nearest contested space holding the target.
Fix: mining and weapon targeting
v0.1.1613 Jul 18, 2026
Mining hits the rock you aim at.
- Fixed mining lasers hitting nothing and rocks that would not break.
- Changed weapon targeting so your locked target stays the priority.
- Added click-to-lock for asteroids.
- Added auto-advance to the next rock when one is mined out.
- Added damage numbers while mining.
- Fixed a wreck scan and salvage objective that could get stuck.
- Renamed the “Burrow Station” system to “Burrow”.
Quest overhaul
v0.1.1608 Jul 18, 2026
Clear objectives, working quest markers, station turn-ins.
- Reworked every objective line to state exactly what to do and where.
- Added an always-on description line under each journal objective.
- Added an Advanced helper toggle with step-by-step hints per objective.
- Fixed scan-the-wreckage quests marking every wreck while only one counted.
- Fixed quest markers to point at the exact mission target for wrecks, contacts, and set-piece enemies.
- Changed all quests to turn in docked at a station.
- Added any-station turn-ins for quests without a named station.
- Changed turn-ins to happen on the station Contracts board instead of the journal.
Fix: energy bar regen
v0.1.1601 Jul 18, 2026
Energy bar now refills smoothly instead of snapping.
- Fixed the energy bar refilling too slowly and snapping to its real level when firing.
Void-touched seam ships
v0.1.1599 Jul 18, 2026
Corrupted seam ships glow with living void veins.
- Added a living void-corruption overlay to seam-touched enemy ships.
Naming and interface cleanup
v0.1.1595 Jul 18, 2026
Consistent gear names and cleaner enemy ships.
- Changed weapon mod and blueprint tier names to consistent Roman numerals.
- Removed the “Frame” suffix from enemy ship names.
- Changed the weapon mods shop to list each tier as its own row.
- Removed the placeholder colour tints and bars from enemy ships and the target lock.
Change: shorter combat ranges
v0.1.1592 Jul 18, 2026
Combat ranges cut roughly in half.
- Reduced weapon and combat-device ranges by about half.
- Changed enemy ships to hold range based on their own weapons.
Fix: broken salvage loot
v0.1.1589 Jul 18, 2026
Salvaging wrecks no longer yields unusable items.
- Fixed wrecks sometimes dropping an unusable placeholder item when salvaged.
Fix: buying ships at stations
v0.1.1587 Jul 18, 2026
Shipyards sell hulls again.
- Fixed most stations no longer selling ships from their shipyard.
Five more painted ships
v0.1.1585 Jul 18, 2026
Five more ship hulls get painted art.
- Added painted art for 5 more ship hulls.
- Refreshed art on several previously-painted hulls.
Menu and interface fixes
v0.1.1582 Jul 18, 2026
Settings and menu tidy-ups.
- Changed the graphics settings to be shorter and clearer.
- Fixed a graphics settings hint overlapping a control.
- Added a loading state to character select.
- Changed pilot cards to a consistent, fixed size.
- Fixed the objective tracker taking clicks meant for a window on top of it.
News wire, ion storms, black boxes, bounties, new HUD
v0.1.1579 Jul 18, 2026
The galaxy has a news wire now.
- Added a galactic News feed covering boss kills, surges, duels and sovereignty claims.
- Added dock rumors that leak real intel like zone boss lairs.
- Added ion storms that mask signatures and blind every scanner in the sector.
- Added scoopable black box flight recorders beside player wrecks.
- Changed wreck claims to be owner-only.
- Added a station Jobs tab with player bounties and supply contracts.
- Added faction bounties on pilots who stay Wanted.
- Reworked the flight HUD into a slim glass cluster with a backlit annunciator strip.
- Added a 1-5 tool hotbar to the HUD.
- Added a shield and energy ring around your ship.
Update and display fixes
v0.1.1572 Jul 17, 2026
Space visuals render reliably again.
- Fixed space visuals (nebulae, wormholes, stars, sun flares) sometimes failing to render.
- Changed launch updates to wait for a Download button instead of downloading right away.
- Fixed alt-tab appearing stuck after the game updates and relaunches in fullscreen.
Eight more painted ships
v0.1.1559 Jul 17, 2026
Eight more ship hulls get painted art.
- Added painted art for 8 more ship hulls.
- Refreshed art on the previously-painted hulls.
Weapon visuals
v0.1.1558 Jul 16, 2026
Projectiles and lasers redrawn.
- Reworked all projectile visuals with dark outlines and hot cores.
- Reworked laser beams with layered glow and flowing pulses.
- Improved scoop tether visuals.
Beam tracking
v0.1.1556 Jul 16, 2026
Tracking lasers hold their target.
- Fixed tracking lasers flickering on and off a moving target.
- Changed hit sparks to stay on the struck ship.
- Improved aim assist on mining and salvage beams.
Weapon feel
v0.1.1553 Jul 16, 2026
Weapon fire sticks with your ship.
- Fixed flame jets and muzzle flashes being left behind by a moving ship.
- Changed projectiles to inherit the firing ship’s velocity.
- Reduced projectile speeds by about a third.