Changelog

What's new, newest first — 380 updates and counting.

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Fixed login screen flashing

v0.1.1020 Jun 18, 2026

The login screen no longer flashes.

  • Fixed the login screen briefly flashing every couple of minutes.

Fixed ships stuck after login

v0.1.1018 Jun 18, 2026

Ships no longer feel stuck right after login.

  • Fixed ships rubber-banding or feeling stuck right after login.
  • Fixed ship handling not updating after spending a movement skill or respeccing.

Galaxy map detail setting

v0.1.1017 Jun 18, 2026

Tune the galaxy map's detail on its own.

  • Added a galaxy map detail setting from Low to Ultra in Display options.
  • Improved galaxy map performance when it is left open.

Login screen no longer blacks out on resize

v0.1.992 Jun 17, 2026

The login screen no longer blacks out on resize.

  • Fixed the login screen blacking out the background while you resize the window.

Login window fits the sign-in form

v0.1.990 Jun 17, 2026

The login window sizes itself to the form.

  • Changed the login window to fit the whole sign-in form.
  • Hid the What’s New panel when the login window is too narrow for it.

Find objective systems on the map

v0.1.987 Jun 17, 2026

Jump the map to a quest objective's system.

  • Added click-to-locate on quest objectives that name a system.
  • Made the world boss objective point to its system on the map.
  • Changed right-click menus to open on release instead of press.
  • Fixed right-dragging the galaxy map from a system opening a menu.

Window UI fixes and clearer controls

v0.1.984 Jun 17, 2026

A round of window UI fixes.

  • Fixed dropdown menus rendering behind other panels.
  • Fixed a black screen when resizing the window on the login screen.
  • Fixed text being clipped by the scrollbar before it wrapped.
  • Replaced the login toggles with proper checkboxes and radio buttons.
  • Made the window minimize, maximize and close buttons easier to see.

New window buttons and controls

v0.1.979 Jun 17, 2026

Refreshed the in-game window buttons and inputs.

  • Replaced the bright-red window buttons with a neutral design.
  • Added hover and focus highlights to buttons and inputs.
  • Redrew the minimize, maximize and close controls.
  • Restyled the text fields to match.

Hunt loaded haulers, grudges cool off

v0.1.958 Jun 17, 2026

Kill loaded haulers for their cargo.

  • Changed killed NPC traders to drop their cargo as scoopable ore.
  • Added NPC grudges that fade over time.
  • Fixed base factories overflowing instead of pausing when storage is full.
  • Fixed a rare crash and some world-generation glitches.

Critical bug sweep

v0.1.956 Jun 17, 2026

Money-loss and dupe bugs squashed.

  • Fixed guild treasury deposits being lost on disband.
  • Fixed a dupe that replayed story mission rewards on relog.
  • Fixed a factory exploit when cancelling a finished job.
  • Fixed a crash on certain gate routes.
  • Fixed turning in or abandoning the wrong mission.
  • Fixed several server memory leaks.

Loot stays on radar in crowded space

v0.1.954 Jun 17, 2026

Loot stays on radar in crowded space.

  • Fixed nearby loot getting pushed off your radar in crowded fields.
  • Fixed server memory leaks that grew over uptime.

Fix: storage and purchases no longer eat your stuff

v0.1.952 Jun 17, 2026

Storage and purchases stop eating your stuff.

  • Fixed station storage losing your items on relog.
  • Fixed ship and base purchases charging you without delivering.
  • Fixed mining lasers and drones not hitting other players in the Void.
  • Fixed a stray hit damaging your ship in the safe Reach.

Warp animations

v0.1.943 Jun 13, 2026

Choose your warp animation from a new collection.

  • Added a warp animation collection with Vortex Swirl, Hyperspace Jump, Space Fold and Wormhole Iris styles.
  • Added a color tint for every warp style.
  • Added visible warp animations for other pilots and NPCs.

Wings and patrols

v0.1.884 Jun 12, 2026

NPC packs fly together and capitals post patrols.

  • Added NPC wings that travel in formation and fight as one.
  • Added wingmates remembering whoever kills one of their own.
  • Added faction patrol circuits flown from each zone capital.
  • Added wing and patrol-duty lines to the ship scan readout.

Living zones

v0.1.883 Jun 12, 2026

Safe faction space, smarter roaming NPCs.

  • Changed faction-owned space to be policed: NPCs there stay passive unless provoked.
  • Changed NPC roaming to home regions sized by personality, with strength matched to the area.
  • Added shoot-on-sight predators to deep unclaimed space.
  • Added curious NPCs that fly over for a look and comment.
  • Added a demeanor line to the ship scan readout.
  • Fixed NPCs vanishing in open space instead of flying into portals.

Reworked the galaxy's arms

v0.1.872 Jun 12, 2026

Smoother spiral arms and more systems to explore.

  • Reshaped the galaxy’s spiral arms into smooth tapering sweeps off the core.
  • Grew the galaxy to around 280 star systems.

A much bigger galaxy

v0.1.868 Jun 12, 2026

Three times as many star systems to explore.

  • Tripled the galaxy to around 200 star systems.

A new shape for the galaxy

v0.1.867 Jun 12, 2026

The star map is now a twin-arm spiral.

  • Reshaped the galaxy into a twin-arm spiral wound around a central core.

Gates point the way they should

v0.1.866 Jun 12, 2026

In-system gates now line up with the galaxy map.

  • Changed system gates to sit in the direction their destination lies on the galaxy map.

Snappier warp, sharper sensors

v0.1.864 Jun 12, 2026

Faster jumps and a clickable, zoomable radar.

  • Reduced warp jump time to half a second.
  • Added click-to-target for contacts on the radar.
  • Added mouse-wheel zoom to the radar.
  • Enabled galaxy map panning at full zoom-out.
  • Added a “Center on me” button to the galaxy map.

Five kinds of sky

v0.1.861 Jun 12, 2026

Nebulas now come in five distinct visual styles.

  • Added four new nebula styles: milky banks, supernova bubble arcs, wind-eroded pillar columns, and dark extinction dust.
  • Improved gas ridge shading so star-lit faces blaze and shadowed faces go dark.
  • Added per-layer contrast normalisation so every system shows full dark voids and bright cores.
  • Changed hue drift to follow the filament structure within each cloud.
  • Fixed bright stars splitting in half into two colours.
  • Fixed gas lighting and filaments shearing along straight lines.
  • Fixed crease-like folds across the clouds.
  • Changed cloud and star patterns in every system.

Item tooltips get an Index

v0.1.824 Jun 11, 2026

One number tells you if gear is better.

  • Added an Index to item tooltips, a single strength rating per gear type.
  • Added a simplified Standard tooltip mode, switchable in Settings.
  • Moved DPS above raw damage in weapon tooltips.

Added ship power levels

v0.1.821 Jun 11, 2026

See how dangerous a target is at a glance.

  • Added a power level to every ship, shown on its nametag and in the target lock.
  • Added a shield readout to the target lock.
  • Added a live rotating view of the targeted ship to the target lock.

Fix: shield resets on dock

v0.1.819 Jun 11, 2026

Docking stops flickering your shield to an old value.

  • Fixed the shield bar snapping back to an old low value on every dock and undock.

First enemies hit a lot softer

v0.1.817 Jun 11, 2026

The first scout enemies are much weaker now.

  • Reduced Drifter Scout firepower and shields.
  • Added worn variants of the lowest-tier gear.