Combat pacing: bigger shields, weaker first foes, more gear
v0.1.816 Jun 11, 2026
Combat is slower and far less deadly.
- Added a new Tier 0 gear bracket below Tier 1.
- Added about 50% more equipment, mostly cheap low-grade variants.
- Increased shield strength across all ships.
- Made ships take longer to destroy in combat.
- Weakened the first Drifter Scout enemies you meet.
Fix: defensive plating now boosts shields
v0.1.814 Jun 11, 2026
Defensive plating finally helps your shields.
- Changed Armor Plating, Reactive Plating, and the Nanite Repair Web to boost your shields instead of nothing.
- Changed mini-boss enemies to gain their toughness from stronger gear instead of inflated health.
Hangars at every station and ship scrapping
v0.1.805 Jun 11, 2026
Manage your fleet at any station.
- Added a Hangar tab to every station.
- Added Meridian Cross, an independent hub that sells ships.
- Made all faction HQ stations sell ships.
- Added ship scrapping for a credit refund.
- Required an empty hold and stripped gear before scrapping a ship.
- Changed Recovery timers to count down live.
- Removed the manual Recovery refresh button.
- Fixed draggable windows shrinking sluggishly when narrowed from the side.
Holding the line
v0.1.801 Jun 11, 2026
Massive battles no longer overwhelm your screen feed.
- Reworked busy sectors to prioritize nearby ships and hostiles instead of cutting everything past a fixed count.
- Raised the scanner contact ceiling from 75 to 192.
- Fixed destroyed or departed ships lingering on screen in crowded sectors.
Cursor options and graphics presets
v0.1.796 Jun 11, 2026
Smoother clicking and tunable graphics.
- Added a software cursor option for reliable clicking on slow machines.
- Reworked the Low, Medium, High and Ultra graphics presets.
- Added more graphics customization options with a new Custom mode.
- Fixed ship art rendering mirrored in space.
Blank universe fixed
v0.1.794 Jun 11, 2026
No more empty space on login.
- Fixed logins into busy systems showing an empty universe until you relogged.
- Fixed busy systems silently freezing ship updates for everyone online.
- Changed crowded space to show the nearest ships first.
Real ships, real hunts
v0.1.788 Jun 11, 2026
Enemies fly their own hulls now.
- Gave enemies their own ship hulls instead of one shared frame.
- Sent heavier enemy hulls into more dangerous systems.
- Made hunt targets restock in the world as you clear them.
- Gave every ship hull its own art slot.
One of a kind
v0.1.786 Jun 11, 2026
No two pilots out there share a name.
- Made every living NPC pilot’s name unique across the galaxy.
Some pilots have names
v0.1.785 Jun 11, 2026
A few pilots out there have names you might know.
- Added rare one-of-a-kind named pilots who turn up in the living population.
- Made those named pilots carry a fatter bounty than ordinary spawns.
This is fine
v0.1.784 Jun 11, 2026
A station on the edge of Sol is on fire.
- Added Tranquility Station, a permanently-burning derelict on the rim of Sol.
- Added ambient fire and smoke effects that stations and ships can carry.
The banks, on the record
v0.1.778 Jun 11, 2026
Credit unions weave into the campaign.
- Changed some Federation and Mercenary storyline scenes to reference the banks.
Side quests get a story
v0.1.777 Jun 11, 2026
Side jobs now tell you what's going on.
- Added motivation and context to every side-quest description.
- Reworked a dozen-plus side quests into multi-step jobs with briefing and payoff dialogue.
More Trader endings
v0.1.776 Jun 10, 2026
The Trader arc branches to many more endings.
- Expanded the Trader arc with many more branching endings.
- Added hidden endings for certain choices.
Fuller story branches
v0.1.775 Jun 10, 2026
The mid-story branches now play as full scenes.
- Reworked the Federation and Mercenary mid-story branches into fuller scenes.
- Fixed trader combat missions that could not be completed.
More Trader dialogue
v0.1.774 Jun 10, 2026
The newest Trader paths now have full dialogue.
- Added dialogue across the newest Trader storylines, including the main ending.
Trader arc reworked
v0.1.773 Jun 10, 2026
More to do, fewer markers, every ending live.
- Reworked the Trader arc to cut fly-to-a-marker busywork.
- Added scan, mining, and light-combat objectives across the arc.
- Added escort runs with a friendly Guild wing.
- Finished the Trader storyline, with each ending tied to your choices.
Your choices now decide the Federation and Mercenary endings
v0.1.771 Jun 10, 2026
Both faction arcs reach all their endings.
- Reworked both faction arcs to reach all of their endings.
- Added the late-arc choices that decide which ending you get.
- Fixed earlier arc choices not carrying through to the finale.
- Added rare hidden endings for specific choice paths.
Story quests now have physical pickup and turn-in
v0.1.769 Jun 10, 2026
Story quests now require a physical dock.
- Reworked the faction arcs into chapter-by-chapter quest chains instead of one invisible background quest.
- Added explicit pickup and turn-in docks to every story quest.
- Added a permanent tracker entry pointing to the next quest pickup when no story quest is active.
- Fixed cross-quest choices carrying forward into later quests in the chain.
Banks with personality
v0.1.765 Jun 10, 2026
The three credit unions found their voices.
- Reworked the three bank descriptions to read in each bank’s own voice.
- Added bank mentions to story dialogue in several arcs.
Your dead ship stays where it died
v0.1.755 Jun 10, 2026
Wrecks now wait for you forever.
- Changed wrecked ships to stay at their death site until recovered.
- Fixed wrecks vanishing from space after roughly 30 minutes.
- Fixed wrecks vanishing from space after a server restart.
- Added tow desks to most outposts.
- Added towing to Pyx Exchange.
- Added a free tow to your faction capital for wrecks stranded by a galaxy reset.
Google sign-in defaults to the browser
v0.1.752 Jun 10, 2026
Google sign-in now opens your browser by default.
- Changed Google sign-in to open a browser window by default.
- Changed the approve-by-code method to the secondary option in the gear menu.