Updater fixes + passwords for Google pilots
v0.1.750 Jun 10, 2026
A better-behaved updater and passwords for Google pilots.
- Fixed the game relaunching behind your other windows after an auto-update.
- Fixed the relaunched window registering clicks meant for other apps.
- Added an Account Password option to the in-game Escape menu.
- Added password sign-in for Google accounts once a password is set.
- Added the same set-password option to the website account page.
Base shops: open a storefront
v0.1.747 Jun 10, 2026
Open a storefront on your base.
- Added shop bays to player bases in three sizes: Trade Kiosk, Market Hall, and Exchange Complex.
- Added a public storefront: price goods out of base storage for any docked pilot to buy.
- Added shop earnings that collect at your base console.
- Changed AI traders to buy commodities from base shops priced below galactic value.
- Changed storage bays to hold roughly double.
- Fixed a second player base showing the first base’s shop shelf.
- Fixed the Bank tab showing stale balances when docked with it open.
- Changed the station travel list to show real station names, not coordinates.
Credit unions and trading AI
v0.1.744 Jun 10, 2026
Banks arrive, and ship death spills part of your wallet.
- Added three credit unions with varying withdrawal fees: Hollow Vault Combine, Astra Mutual, and Meridian Reserve, none tied to a faction.
- Added a Bank tab at stations; each station hosts at most one union, so your money is reachable only where it has a branch.
- Changed ship death to spill 10% of your on-ship wallet at the wreck, lootable like cargo. Banked credits never drop.
- Added wealth intel to ship scans: a deep scan reads how loaded a pilot is, an active ping sharpens it to a rough figure.
- Changed traders to buy gluts cheap, haul across systems, and sell where prices pay, moving real station stock and prices.
- Raised trader wealth caps so a long-haul trader can become a rich target.
Collectors, wing contracts, named pilots
v0.1.742 Jun 10, 2026
Loot needs collectors, and wings get party-only contracts.
- Added Collectors, a utility item class for gathering loot; without one you must fly nearly on top of a container to scoop it.
- Added Magnetic Collector I/II and the Vortex Collector to station shops, each widening your collection ring and pulling containers toward your ship.
- Changed Collectors to also extend the ore pickup ring.
- Added wing contracts to station mission boards: convoy strikes accepted only with a party of 2+ (or 3+ for heavy convoys).
- Changed wing contracts to pay every signed party member in full.
- Changed convoy spawns to one per party, not one per member.
- Changed persistent pilots to carry full names like Trader Joss Wellington II or Gunhand Cora Thorne. When one dies, the name is gone for good.
Group play: shared XP, party bonuses, rarer drops
v0.1.740 Jun 10, 2026
Kill XP shared by damage, with party bonuses.
- Changed kill XP to be shared between everyone who damaged the target, split by damage dealt.
- Added a party XP bonus: +10% kill XP per party member in your system, up to +50%.
- Changed gear drops from ship kills to be much rarer; generic enemies mostly pay in credits and ore.
- Added a party drop bonus: each party member in your system raises the chance a kill drops gear.
- Changed kill missions to advance for every party member in the system when one of you scores the kill.
- Kept wreck salvage payouts unchanged.
- Changed tiny damage taps under 5% of the target to earn no XP.
Social: friends, guilds, parties, mail
v0.1.739 Jun 10, 2026
Guilds and parties fully work, with chat history.
- Fixed party invites and guild invites doing nothing when accepted.
- Fixed chat, whispers and party/guild updates going silent after an automatic reconnect until you fully relogged.
- Fixed players staying “online” in friend lists forever after their connection timed out.
- Added chat history: logging in replays the last 15 messages from Global, Trade, Help and your guild, with their original timestamps.
- Added guild leadership transfer, plus promote, demote and kick buttons on the guild member list.
- Added a guild treasury: any member can deposit credits, the leader can withdraw.
- Added party loot rules: split credit drops evenly with party members in your system, or send them all to the leader.
- Added online/offline notices when someone on your friends list logs in or out.
- Added a mail nudge on login when you have unread messages.
- Changed mail so letters with unclaimed credits can’t be deleted before claiming them.
- Changed party rosters to keep showing real names for offline members, and the leader can now kick them.
- Changed friend lists to sort online pilots first.
- Changed system notices for guild events: joins, leaves, kicks, rank changes and treasury moves are announced to the guild.
Fix: station shops
v0.1.734 Jun 9, 2026
Station shops stock gear again, varied per station.
- Fixed station shops showing no gear; weapons, shields, thrusters, generators and scanners are buyable again.
- Changed shops to stock per station, so each one carries a different selection of gear.
- Changed industrial shops to stock part of the base-building catalog, not every base core and part.
- Changed stations to fly the flag of the faction that owns their system; stations in unclaimed space are independent.
- Removed the gear shop from about 1 in 10 stations.
Google sign-in without leaving the game
v0.1.730 Jun 9, 2026
Sign in with Google from the login screen.
- Added in-game Google sign-in: the game shows a short code, you enter it at google.com/device, and you’re signed in on approval.
- Added a Copy button for the code.
- Added a gear button to switch between the in-game code and the browser window; it remembers your choice.
- Changed sign-in to fall back to the browser window automatically if the in-game code can’t start.
Possessions panel
v0.1.727 Jun 9, 2026
See every ship and base you own, and where each one is.
- Added a Possessions tab to the Character panel (C).
- Lists every ship you own and its status: active, docked, in space, or destroyed, with its system and station.
- Lists every base you own with its full vault contents, expandable per base.
- Added a Locate button that plots an autopilot course to any ship or base.
- Added an F5 hotkey that jumps to the Possessions tab (rebindable under Controls).
Encrypted sign-in
v0.1.722 Jun 9, 2026
Your login credentials are now encrypted in transit.
- Changed sign-in to encrypt your credentials in transit, so your login token can’t be read off the wire.
- This is automatic; you don’t need to do anything.
Per-ship hitboxes and tighter sign-in
v0.1.719 Jun 9, 2026
Bigger ships are now bigger targets, and sign-in got some hardening.
- Changed ship hitboxes to scale with the hull, so larger ships are easier to hit and small craft harder.
- Tightened sign-in against abuse with per-source rate limiting.
- Locked down the Google sign-in redirect to trusted local addresses only.
Fix: reconnect and connection stability
v0.1.717 Jun 9, 2026
No more getting stuck on the loading screen when you reconnect, plus sturdier networking.
- Fixed getting stuck on “waiting for first sector snapshot” when you log back in or reconnect after a server update, including when your ship was docked.
- Changed reconnect to restore your ship, cargo, credits, and HUD cleanly instead of a blank screen.
- Hardened the networking so a bad or corrupted packet can no longer drop your session or take down the server.
Fix: station names
v0.1.714 Jun 9, 2026
Docking shows the real station and system name.
- Fixed the docked station panel briefly showing a backend id instead of the station’s name.
- Fixed the station panel showing “Sector 0” instead of the system name.
Galaxy map cleanup
v0.1.707 Jun 9, 2026
Claimed-land territory map, one system panel.
- Redrew faction territory as a smooth claimed-land map; a faction’s systems fuse into one region and rival borders meet in between.
- Removed the duplicate system popup; selected-system details now show in one top-right panel.
- Added station info to the top-right system panel.
- Removed sector numbers from system names.
- Shortened the pod-mode banner on the map.
Pilot cards on character select
v0.1.699 Jun 9, 2026
Each pilot now shows as a card with their ship's artwork.
- Character select now shows each pilot as a card with their ship’s artwork, name, and credits.
- Removed the account number from the character screen.
- Gave the sign-in screen its own Meridian Void header and tidied up the layout.
Speedometer and charge rates
v0.1.683 Jun 9, 2026
A speedometer, plus live shield and energy rates.
- Added a speedometer to the HUD, above the radar.
- Added live charge-rate readouts to the shield and energy bars.
Galaxy map glow-up
v0.1.681 Jun 8, 2026
Prettier map, glowing lanes, and base markers.
- Added base markers to the galaxy map: gold for your bases, violet for your guild’s.
- Added a selected-system readout in the map’s top-right corner.
- Reworked map systems into glossy tinted orbs.
- Added a soft glow to the warp lanes between systems.
Build your own base
v0.1.679 Jun 8, 2026
Deploy a base, run offline factories, craft top-tier gear.
- Buy a Base Core at a Freeport, haul it out, and deploy it on a planet or in open space.
- A dozen base types, from factory foundries to cargo depots to fortified citadels.
- Fit reactors, storage, shields, turrets, hangars, factories, and fabricators.
- Factories keep producing while you’re logged off.
- Build high-tier blueprints NPC stations can’t make.
- Share storage with your guild and control who can dock, withdraw, or run your factories.
Stranded? Pods can get you home
v0.1.676 Jun 8, 2026
Escape pods warp toward safety, and a new self-destruct gets you back to HQ.
- Escape pods can now warp to any system at or below your current system’s warp level, so a pod can always limp toward safer space.
- Added a Backspace self-destruct: hold it in a ship to scuttle into an escape pod right where you are.
- In a pod, tap Backspace and confirm to warp straight back to your faction headquarters for a 10% credit fee (unaffiliated pilots return to the Reach center).
- Prefer a different key? Rebind self-destruct under Settings > Controls.
Your pilot profile now shows your stats
v0.1.662 Jun 8, 2026
Play time, kills, deaths and commendations now show on your public profile, with a privacy toggle.
- Your public pilot profile now shows lifetime stats: time flown, ships destroyed (NPC and PvP), deaths, and chat messages sent.
- Commendations and discredits from other pilots now appear on your profile. Give them in-game by right-clicking a pilot and picking Commend or Discredit.
- New privacy toggle in your account settings hides your stats on your public profile. Commendations stay visible either way.
- Stats start tallying from this update onward.
Fix: death now sticks
v0.1.661 Jun 8, 2026
Logging out while dead no longer hands your ship back.
- Fixed dying resetting on relog: logging out in a pod now keeps you in the pod instead of returning your ship for free.
Fix: missing wrecks and loot
v0.1.661 Jun 8, 2026
Wrecks, kill debris, and loot crates show on radar and in space again.
- Fixed wrecks, kill debris, and dropped loot crates being invisible to any ship with a scanner equipped.
Added autopilot target marker and V keybind
v0.1.658 Jun 8, 2026
Autopilot now shows a marker on its destination, and V autopilots to your locked target.
- Added an on-screen marker that frames your autopilot destination while it’s flying you there.
- Added a V keybind that autopilots to your currently locked target (rebindable in Controls).
Fix: signing in on a second device
v0.1.653 Jun 8, 2026
Fixed two devices on one account fighting over the session.
- Fixed signing in on a second device leaving the older one stuck on the loading screen or unable to move, chat, or play.
- Changed the signed-out device to drop to the login screen with a clear “signed in elsewhere” notice instead of silently reconnecting.
Fix: autopilot and click targeting
v0.1.646 Jun 8, 2026
Fixed autopilot ignoring clicks, flying to old points, and warping you through portals you were sitting on.
- Fixed autopilot sometimes ignoring your click.
- Fixed autopilot and ground clicks occasionally flying you to an old point instead of where you clicked.
- Fixed sitting on a portal and autopilot-clicking elsewhere warping you through that portal.
- Fixed autopilot-clicking an off-screen objective marker; it now uses your Autopilot bind (default Shift+right-click).